Running breaks
A moves through a fixed set of phases, and you control when it advances — nothing moves on its own. This page covers the formats you can run and what each phase means.
Create and manage breaks from Breaks in your dashboard. A pre-flight checklist runs before you go live so you don't discover a missing spot list on air.
Pick a format
Team and player breaks
Each is a team (a ) or a player (a ), and the buyer gets every card pulled for it. Either kind can be random or pick your own, below.
See a sample team break reportWatch a team break demo ↗Large player breaks: the list draw
Random break
Buyers purchase ; teams/players are assigned randomly after the spots sell. Every buyer is guaranteed a spot — the randomness is in which one.
Pick Your Own
Buyers choose their own team, player, division, or conference up front — , , , and breaks all work this way, including the classic . Popular spots usually cost more.
Draft break
Buyers pick in turns — snake or linear order — so everyone gets a real choice instead of pure luck.
Singles / card auction
No spots at all: you sell individual cards one at a time, live. BreakersDNA identifies and prices each card as it hits the camera, and every sale gets a shareable receipt.
Rip Til You Hit
One buyer rips packs until a qualifying appears. The defines what counts, so "hit" is a number, not a vibe.
Every format here is built so its results are locked and checkable, so you can run breaks with confidence. See Compliance for the reasoning.
Large : the list draw
You can shuffle and match your buyer list and player list in one draw, even for breaks with hundreds of players, and any viewer can re-run it from the verify page to confirm the result.
Find it in the List draw card on random-format breaks during the auction.
promos: break formats
Random breaks can run pick two choose one, buy one get two, and tiered randoms, plus stash or pass, on the verifiable draw engine. Team lists are locked before any draw, and every draw and buyer choice is on the public verify page.
Each format has its own reveal graphics on stream: the buyer's name pops, the team card flips in, and confetti fires in your colors (or not at all). See the reveal graphics.
Start one from the Break formats panel on a random break. The panel gives you the OBS overlay link for the reveals.
Multi-sport city breaks
Each spot is a city instead of a team. The buyer who gets New York gets every New York team in the break: the Giants, Jets, Knicks, Nets, Mets, Yankees, Rangers, Islanders and Devils. It works best with products that mix sports.
Pick the Multi-Sport Cities team list when you set up the break. It has 46 cities that cover every NFL, NBA, MLB and NHL team, each team in one city. Scanned cards land on the right city, even when two leagues share a nickname: football Giants go to New York and baseball Giants to the Bay Area. On stream, each city's tile shows its team logos.
The grouping is a starting point. Edit your copy of the list to move a team, for example to give the Devils their own spot. See a city break on the team board.
The lifecycle — six phases
- 1
Draft
You’re still building it — product, format, spots, pricing. Nothing is public. You can edit freely or delete it.
- 2
Scheduled
On the calendar. It appears in your channel’s upcoming list so buyers can see what’s coming.
- 3
Auction
Spot-claiming is open. Buyers grab spots while you hype the break. For singles and Rip Til You Hit, this phase IS the show — it displays as “Live” and you sell/rip right from here.
- 4
Live (rip)
Packs are opening. Cards get scanned, identified, priced, and assigned to the right spot in real time. Overlays update as you go.
- 5
Summary
The rip is done. Buyers can review exactly what they pulled; you reconcile pack counts and fix any identification mistakes.
- 6
Done
Archived. It counts in your analytics and stays browsable in your channel’s history.
Good to know
- You advance the phases. A scheduled break doesn't start itself at the scheduled time — the time is a promise to buyers, the button is yours.
- The resolves in order: this break's own setting → your company default (in Settings) → $50.
- The demo break created during onboarding is marked with a banner and is just for practice — run it, reset it, or ignore it. It won't show to buyers as a real break.
- Reusable spot lists (your saved team/player lists) save you from retyping 32 teams every night — build them once under Spot Lists.
- Payments and shipping always happen on your selling platform (Whatnot, eBay Live, Fanatics Live…). BreakersDNA never touches the money.